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"Once the Wizarding Challenge begins, tap on each Foe to learn more about them and to engage them in combat."

Foes are adversaries that you and other players face during Fortress Challenges. Almost all Foes can also be found as Oddities. Not all, but most of them.

You need to defeat a number of Foes to complete a Fortress Challenge. The number of Foes you need to defeat is determined by the Chamber level in which you are undertaking the Challenge. The higher the level of the Runestone you use for the challenge, the tougher the Foes you face will be.


Types

There are three types of Foes. All Foes are classified into one of these three categories...

Beasts
Curiosities
Dark Forces

Beasts

Curiosities

Dark Forces

Proficiencies and Deficiencies

Each Profession is strong (has a Proficiency) against one type of Foe. This also means that they will be neutral against another type of Foe, and weak (Deficient) against the third.

Profession

Proficient Against

Neutral Against Deficient Against
Auror
Aurors
Dark Forces
Curiosities
Beasts
Magizoologist
Magizoologists
Beasts
Dark Forces
Curiosities
Professor
Professors
Curiosities
Beasts
Dark Forces

Notice how the colour of that signifies each Profession is Proficient against the Foe that has an Icon of the same colours. That's not a coincidence. It's there to help you identify which foes you'll be strongest against.

Foes that you are strong against will be indicated with a green upwards arrow (pictured to the right). Foes that you are weak against will be indicated with a red downwards arrow.

Levels

in addition to their statistics, Higher Level Foes will begin to have access to special Powers, making them harder to defeat.

Stars
Common 1
Formidable 2
Imposing 3
Dangerous 4
Fierce 5

Statistics

Foes have the following Statistics (Stats):

Stamina

How much damage they can sustain.

Incraese your Power and your Critical Power Stats to ware down a Foe's Stamina faster.

Power

How much damage they can dish out with each attack.

This is countered by increasing your Defence Stat.

Dodge

The chance that they can completely evade your attack.

This is countered by increasing your Accuracy Stat.

Acromantulas and Death Eaters cannot Dodge.

Defence

How much they will reduce each attack by.

This is countered by increasing your Defence Breach Stat.

Acromantulas and Death Eaters do not have a Defence Stat.

Defence Breach

Like players, Foes can have Defence Breach too. Defence Breach ignores a portion of a player's Defence.

Acromantulas and Death Eaters do not have the ability to Breach your Defence

Foes' Abilities

Some Foes (particularly those in higher level Chambers) have abilities that augment their basic statistics.

Aggressive

"This Foe deals more damage than other enemies."

Highly Aggressive

"This Foe deals much more damage than other enemies."

Clever

"This Foe bypasses a portion of your Defence."

Determined

"This Foe can take more damage than other enemies."

Protected

"This Foe reduces incoming damage (can be overcome with Defence Breach)."

Highly Protected

"This Foe greatly reduces incoming damage (can be overcome with Defence Breach)."

Elite Foes

Elite Witch

Elite Foes are signified by the word, "Elite" in their name and their gold border in the Chamber. Elite Foes have around double the strength (Stats) as their standard equivalent.

Beasts

Stamina Power Defence Breach Dodge Defence
Acromantula 2nd Highest Highest N/A N/A N/A
Irkling Average Below Average Exceptional

Curiosities

Stamina Power Defence Breach Dodge Defence
Pixie (Foe) Lowest 2nd Highest Highest
Werewolf Exceptional Average Good Good Good

Dark Forces

Stamina Power Defence Breach Dodge Defence
Dark Wizard Below Average Below Average Good Good Good
Death Eater Highest Low N/A N/A N/A

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